RSorder OSRS: Combat Training and Gear Progression

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Once you hit around 500 total level, you can start doing "dailies" or "hourlies"-short, repeatable activities that give great passive XP and cheap OSRS GP. For example, Herb runs and Birdhouse runs take only a few minutes each and can make you rich over time. They're optional, but an excellent way to RuneScape gold make steady progress without long grind sessions.

Combat Training and Gear Progression

Now that you've got some quest points and base stats, it's time to gear up. OSRS combat progression is designed to be gradual, but also rewarding.

Your first big upgrades should be the Dragon Scimitar, Barrows Gloves, and Dragon Defender. These items are incredibly strong for early and mid-game players and will last you for hundreds of hours.

If you're an Ironman, don't stress about making money early. Focus on unlocking useful gear through quests and bosses rather than wasting time looting or "money making."

Once you've hit around level 50-60 in combat stats, try your first boss: Scurrius the Rat King. It's a forgiving fight that teaches basic boss mechanics while dropping solid XP and loot. For more chill training, check out the Gem Crab, a new semi-AFK boss that's great for leveling.

After that, work toward Barrows' gear. The Barrows Brothers are classic bosses that drop powerful tank armor still used in mid-game PVM. Focus on getting the melee chest and legs for survivability.

The Middle Game: Piety, Perilous Moons, and Progress

As your stats rise, aim for the Piety prayer (requires 70 Prayer and several quest lines) and the Zamorakian Hasta or Obsidian Axe-both strong melee upgrades.

Once you've got solid stats and gear, it's time for one of OSRS's best mid-game challenges: Perilous Moons. This boss set offers three unique encounters, each dropping gear for different combat styles-melee, range, and magic. It's beginner-friendly, costs no supplies, and gives amazing rewards.

Grinding Perilous Moons can easily take days or weeks, but it's one of the most fun and rewarding parts of the journey.

Late Game and Beyond

By now, you'll have great stats, solid gear, and access to nearly every piece of content. So what's next? The world opens up completely.

Try farming Tormented Demons for Synapse drops, or attempt the Corrupted Gauntlet to earn the legendary Bow of Faerdhinen (Bofa)-one of the strongest weapons in the game. It's tough but incredibly profitable.

Once you're ready for something bigger, take on your first raid: Tombs of Amascut (TOA). It's designed for beginners, offering scalable difficulty and the chance to earn Osmumten's Fang, one of the most broken melee weapons ever introduced.

After that, you can chase items like the Blowpipe from Zulrah, try Slayer bosses, or begin high-level content like the Inferno or Chambers of Xeric.

Final Thoughts

Old School RuneScape is a marathon, not a sprint. You don't need to rush to max stats or grind OSRS GP endlessly. Every quest, every skill, every piece of gear you earn matters.

Whether you're chasing the Quest Cape, grinding bosses, or just chopping trees in Draynor Village, remember: this is the ride.

Welcome to RuneScape-may your clicks be precise, your RNG merciful, and your grind forever tasty.

What's Next for Old School RuneScape Gear
Old School RuneScape's gear progression has never moved faster. In just the past year, we've seen a wave of new best-in-slot (BiS) items that have reshaped the meta across all combat styles. The Doom of Moki, Yama, and Araxor introduced new melee, magic, and hybrid pieces that outclassed many long-standing staples. The Soulflame Horn shook up raid metas, Doom gave us a powerful new magic weapon that even rivals the Shadow in certain scenarios, and the Avernic Treads became the undisputed BiS boots for all combat styles.

Jagex clearly isn't afraid to keep pushing power levels higher - but it raises an important question: what comes next? Let's look at the future of gear across melee, magic, and ranged.

Melee: Reinforcement Over Replacement

Melee has always had the most distinct armor sets, with Torva serving as the all-around powerhouse, Inquisitor's excelling in crush accuracy, and Oathplate dominating slash. While we technically have Sunfire and Justiciar for cheap RS gold defense and prayer-focused setups, their uses are narrow. The only real gap left is stab-focused armor - but adding a high-tier stab set could make Torva obsolete, something Jagex generally avoids.

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